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Nakama is a distributed server for social and realtime games and apps, offering a comprehensive suite of features for game developers and app creators.
Nakama is an open-source, distributed server designed for social and realtime games and applications. It provides a robust set of features that cater to the needs of ambitious game studios and app developers worldwide. Built with scalability in mind, Nakama offers a production-ready solution for creating engaging multiplayer experiences and social platforms.
Nakama Key Features
- User Management: Register and authenticate users via social networks, email, or device ID.
- Data Storage: Store user records, settings, and objects in collections.
- Social Networking: Connect users with friends and implement group functionalities.
- Chat Systems: Support for 1-on-1, group, and global chat with message persistence.
- Multiplayer: Realtime and turn-based multiplayer capabilities.
- Leaderboards: Dynamic and seasonal leaderboards with flexible ranking options.
- Tournaments: Organize competitive events with prizes and create leagues.
- Party System: Enable team play and party-based communication.
- In-App Purchase Validation: Verify in-app purchases and subscriptions.
- Notifications: Send in-app notifications to connected clients.
- Extensibility: Extend server functionality with custom logic in Lua, TypeScript/JavaScript, or Go.
Nakama Use Cases
- Game Development: Ideal for multiplayer games requiring social features, leaderboards, and realtime communication.
- Social Apps: Build social networking applications with friend connections and group interactions.
- E-commerce: Implement user accounts, purchase validation, and notification systems.
- Education Platforms: Create collaborative learning environments with chat and group functionalities.
- Fitness Apps: Develop competitive fitness apps with leaderboards and social challenges.
Nakama is designed to be easily deployable on various cloud providers or private clouds. It offers a range of client libraries for popular platforms and engines, including Unity, Unreal, Godot, and more. The project is actively maintained and welcomes contributions from the developer community, making it a flexible and evolving solution for backend services in game and app development.
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